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Information Security
Glossary A
This glossary contains industry standard and City specific IT terminology. The glossary
should be consulted when policy, issue papers, etc. are drafted to ensure consistent use of terms across the City.
Games
Guest
Games
A Game is an item of entertainment software that provides enjoyment for the
user but does not benefit the Organization. It can be ill-advised to allow games
onto an organization system, especially those which allow a number of players to
take part simultaneously through network connections. Networks have been brought
almost to a halt by the sheer volume of traffic generated by staff playing games
such as MUD (the Multi-User Dungeon game) and DOOM. There are exceptions. Some 'games' have a useful training element and can be
used to simulate real situations, for example Air Traffic Control simulations
have been used to gauge users' ability to handle multiple variables and make
decisions under pressure. Others have been designed specifically for training or
assessment of abilities in business-specific situations, such as a Dealing Game
for prospective Foreign Exchange traders. Organization policy should state the
organization's position regarding game
software. Policy-makers would be well advised to restrict the use of games
software to specific machines, not connected to the main system, for example
computers in the Training Centre or in a staff recreation area.
Guest
An occasional user of system who does not have a personal/ unique user ID and
password but logs on infrequently as 'Guest'. This practice is quite common in
offices where staff usually work in other locations and only log on as guests to
the main system when in the base office. Guest passwords may also be granted to
persons temporarily associated with the organization, such as short term
temporary staff, students, trainees, etc. Since they are often not specific to a named individual, Guest passwords
should normally allow only minimal access rights. 'Guests' are also commonly
known as 'Visitors'.
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