Station 22 - Roanoke
About the Station
Station 22 sits at the very busy intersection right by the Roanoke exit and on-ramp for Interstate 5. It houses one engine company (E22) and the Department's Incident Command Unit. This vehicle allows fire captains and others to travel to the site of an emergency without sacrificing the full range of information retrieval and communications equipment found in a station. Nearing their 50-year mark, Station 22's building systems are outdated and the building is out of regulatory compliance in many areas. Also, the station is too small to accommodate modern apparatus and staffing levels.
About the Project
Given Station 22's age and inadequate size, it will be much more cost effective to replace rather than renovate this building. Although the existing site has limited parking, it is large enough to accommodate an upgraded facility within minimal additional land; therefore, the new station will be built in the same location on an expanded site. Following the station's rebuild, it will continue to house the E22 engine company and the Department's Incident Command Unit.
During the station upgrade, the station is expected to be relocated to an interim facility that will ensure continued fire and medic response to the neighborhood served by Fire Station 22.
Planned Station Features
- Bay space for the Incident Command Unit
- Bay space for one regular apparatus
- Decontamination/clean room
- Maintenance work area, battery charging alcove and compressor
- Storage for major disaster supplies and EMS equipment
- Hose dryer and storage alcove
Administrative and Crew Areas:
- Secure public lobby
- Station office, including report desk and dispatch counter
- Visitor-accessible unisex restroom
- Beanery kitchen and dining room
- Day room
- Physical fitness room
- Officers' quarters
- Firefighter bunk rooms
- Toilet/shower rooms
- Laundry room
January 2015: Approximately 250 neighbors attended a community open house to view the current project design and tour the station.
July 2014: Oliver Hess from Los Angeles was selected as the project artist.
July 2014: The Seattle Design Commission approved the conceptual design.
January 2014: Weinstein A/U was selected as the project architect.